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AI Insights · Timothy · January 2025

Top Slime Games in Algeria: Q4 2024 Performance Review

Explore the Q4 2024 performance of the top slime games in Algeria, highlighting trends in downloads, revenue, and active users.

Top Slime Games in Algeria: Q4 2024 Performance Review

In the fourth quarter of 2024, Algeria's slime game market saw notable trends across the top-performing apps on a unified platform. This analysis, powered by Sensor Tower data, delves into the performance of these games in terms of downloads, revenue, and active users.

My Talking Slimy: Slime Cat 3D from Pixeland LLC experienced fluctuations in both downloads and active users. Weekly downloads began at 568 and dipped to 169 by the end of December. Active users started at 785, peaking slightly mid-quarter at 811, before ending the quarter at 676. Revenue saw a sporadic pattern, with earnings peaking at $111 in early October.

PlaySlime: Slime Simulator Game showed consistent activity with weekly downloads starting at 147 and dropping to 75 by the end of the quarter. Active users maintained a relatively stable count, peaking at 327 in late October. Revenue showed a gradual decline from $25 to $6 during the quarter.

Fluid Simulation by Pavel Dobryakov led in downloads, beginning at 704 and closing the quarter with 474. Active users were strong, peaking at 1.95K early in the quarter and maintaining over 1.2K throughout.

Magic Fluids Lite had minimal activity, with downloads not exceeding five per week. Active users hovered around 36, with a slight dip to 29 by the end of December.

Super Slime Simulator by Dramaton LTD saw stable download numbers, starting at 228 and ending at 205. Active users showed a healthy increase from 471 to 441, with a notable rise in the latter half of December.

For more detailed insights and trends, visit Sensor Tower, where comprehensive app analytics can provide further context and data.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025